-The Thing- [Revival]

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

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» YouTube
Mon Jul 17, 2017 9:05 am by Datasick

» Project Showcase?
Mon Jul 17, 2017 9:00 am by Datasick

» Photography
Mon Jul 17, 2017 8:52 am by Datasick

» Wandering Critters to serve as food for the Thing.
Sun Jul 16, 2017 10:06 am by Probe

» Major Updates?
Sun Jul 09, 2017 10:40 pm by Durzan

» Release 0.281 to 0.286 [Overdue Update]
Thu Jun 01, 2017 1:28 pm by Durzan

» It would be nice if we had people starting lobbies
Sun May 14, 2017 11:23 am by Durzan

Sat Feb 18, 2017 1:18 pm by Datasick

    Some good suggestions



    Some good suggestions

    Post by Fuzzles1 on Sun Nov 18, 2012 9:38 am

    Hey Vic,

    I was playing your game and I love the whole new concepts that you've brought forward to it. The door locking mechanic and radio system are something which completely changes the whole feel of the game. Although playing through the game I felt like it was lacking something. It feels as though it needs more atmosphere. Like maybe adding in more flashing lights. More dynamic and interesting rooms that you could hide in. Like reactor rooms, even have a holding cell which you can trick people into walking into. Maybe even smoke walls which people have to walk through as well. Like when someone dies, you could even have a general scream audio so that the player knows that someone has died as well. I know you may have heard this before as well. But I feel like it's more difficult to aim when you don't have a selection circle when you're attacking other players as well. Then looking at the general look and feel of the map, if you could even have a little bit of outdoor area where it's snowing that would be awesome too. And have a set timer where a medivac will come to save everyone to give the thing more incentive to create disharmony.

    Thanks for taking the time to read my suggestions. Hope the game comes along well.

      Current date/time is Sat Dec 16, 2017 1:57 am