-The Thing- [Revival]

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

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» The Thing Updated Discussion
Thu Dec 21, 2017 4:46 am by Perplexate

» YouTube
Mon Jul 17, 2017 9:05 am by Datasick

» Project Showcase?
Mon Jul 17, 2017 9:00 am by Datasick

» Photography
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» Wandering Critters to serve as food for the Thing.
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» Major Updates?
Sun Jul 09, 2017 10:40 pm by Durzan

» Release 0.281 to 0.286 [Overdue Update]
Thu Jun 01, 2017 1:28 pm by Durzan

» It would be nice if we had people starting lobbies
Sun May 14, 2017 11:23 am by Durzan

    Released 0.261: Patch Notes


    Posts : 439
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    Join date : 2012-10-23

    Released 0.261: Patch Notes

    Post by Vicboy

    Remapped the Color Selection hotkeys for Transform to Marine.
    Enhanced the Transform to Marine ability.
    Added sound effect to Throw.
    Disallowed carrying of both Flamethrower and Riot Shield.
    Disallowed carrying of both Flamethrower and Infrared Goggles.
    Nerfed Flamethrower damage from 15 to 11.
    Nerfed Flamethrower gas capacity from 200 to 40.
    Added a Fuel Station facility.
    Fixed Thing player in Marine form unable to be revived.
    Fixed the Spectate system.
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    Post on Wed Dec 24, 2014 4:31 am by LostHope

    The Fuel Station might end up as something interesting...

    Post on Wed Dec 24, 2014 12:05 pm by Pandemonium

    Thing transformation hotkey being changed from Y to U makes it more difficult to play as Thing because you have to reach further with your fingers. Hence, it should be reverted from U to Y.

    With the increase of players due to winter break, in a full lobby, it is literally impossible to win as Thing anymore as long as marines pay small amount of attention. All past experienced Thing players evaporate in front of a full lobby.

    Experienced players could easily kill the Thing with its past regeneration stats already. Now it makes it very easy for them.

    Played 14 games with usually 9~14 people. Thing lost every single game.

    Post  by Sponsored content

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