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    Transformation Menu Efficiency

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    Probe
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    Transformation Menu Efficiency

    Post by Probe on Thu Dec 25, 2014 8:35 am

    FOR THE FOLLOWING YOU ARE REQUIRED TO PUT YOUR HANDS ON YOUR KEYBOARD AND FEEL HOW UNNATURAL, NATURAL THINGS ARE.

    Someone has to say it: U is like the least comfortable place for a transformation button. The majority of people who use computers very frequently, statistically, rest their left hand on ASDF (as per normal typing) or WASD (for FPS or TPS gamers) when they have their left hand on the keyboard. This is especially true for SC2, as the grid hotkeys and standard hotkeys focus on efficiency on the LEFT DAMNED SIDE OF THE KEYBOARD.

    Worker hotkeys in SC2:

    Zerg: S then D
    Protoss: E
    Terran: S

    If we take this information and put our fingers on ASDF and try to reach U, its incredibly annoying and unnatural.

    Not to mention the other hotkeys in The Thing all focus around the left hand side of the keyboard as well.

    Attack - A
    Stop - S
    Grenade - G
    Throw - T
    Lock - D
    Stim - T

    So why should we be reaching to U to transform and possibly even farther for certain transformation options?
    These are the current ones as far as I am aware:

    Transform into Thing: U
    Submenu Tranformation into Marine: U
    Selection: Y
    Previous: U
    Last Consumed: I
    Original Color: D

    Besides the last one, and arguably Y, the other two are terrible. How the hell do you reach 'I' with your left hand if it is required to stay on the left hand side of the keyboard for other abilities??!??!?!?!?

    Recently, Vic updated the Transformation system to be more user-friendly, promoting quicker use and use in general.
    Now, I'm asking for another look at it, to make it more efficient and more friendly.

    Here's what I propose, it follows similar format to what Vic did, only further to the left:

    Transform into Thing: E
    Submenu Tranformation into Marine: E
    Selection: Q
    Previous: W
    Last Consumed: E (Double tapping E = fast morph into recently killed marine)
    Original Color: R

    As far as I'm aware this would not interfere with any abilities so minimal hassle is required to make this change. (please notify me if otherwise)

    NOW.
    EXPERIENCED PLAYERS, REGULAR PLAYERS, ALL PLAYERS.

    Put your hand on the keyboard, along ASDF. Then, pretend you are playing and you need to morph very quickly into the person you just killed JUST out of range of other marines.
    To do this, hit 'E' twice.
    Wasn't that easy? Didn't that feel natural?
    Now, put your hand on the keyboard again, along ASDF. Double tap U to morph quick.


    What would this change do?

    A) Easier tranformation
    B) Keys are closer together so players who don't know EXACTLY where 'far away U' is, don't have to look at their keyboard.
    C) Less stretching your finger across the keyboard
    D) Faster transfromation
    E) Overall, make the menu more efficient

    As an overall bonus, the four hotkeys I've used follow in a straight line along qwerty. QWER are all beside eachother for consistency, unlike YUID (where the fuck has D gone?)

    I can't stress enough how annoying U is for a base.

    Try hitting U twice to morph and then D to lock. Its a hassle as at the same time you are controlling your mouse and watching the marines, unable to look at your keyboard.

    But yah, alert me if there are any ability crossovers.
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    Re: Transformation Menu Efficiency

    Post by Durzan on Sat Dec 27, 2014 1:12 pm

    Agreed.

      Current date/time is Mon Aug 21, 2017 3:14 am