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» ERROR MESSAGE
Wed Feb 15, 2017 2:06 pm by Durzan


    Released 0.266 & Hotfix 0.267 & 0.268 & 0.269

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    Vicboy
    Developer
    Developer

    Posts : 439
    Forum Points (FP) : 790
    Forum Rating (FR) : 7
    Join date : 2012-10-23
    20150220

    Released 0.266 & Hotfix 0.267 & 0.268 & 0.269

    Post by Vicboy

    RELEASED:

    Fixed Refueling Station refilling Flamethrower until 40 instead of 70.
    Buffed Consume channelling duration from 5 to 2.
    Nerfed Consume health gain from 30% to 15%.
    Added blood effects to corpse target of Consume.
    Added explosion effects to corpse target of Burn.
    Buffed Burn channelling duration from 3 to 1.5.
    Nerfed Burn channelling range from 2 to 1.
    Buffed Morale Boost movement speed modifier from 80% to 135%.
    Nerfed Morale Boost Thing damage modifier from +30% to +10%.
    Buffed Morale Boost by increasing Burrow Detection range to 2.
    Buffed Morale Boost by increasing duration from 15 to 20 seconds.
    Buffed Consume by giving Thing consumed player's color.
    Nerfed Consume by adding an 8 second cooldown.
    Added a Frenzy system that activates when there is one marine left.

    Known Bugs (Already):
    Stated 100 instead of 70 in the Patch Notes, first line.
    Misspelled Nerf in the Patch Notes, third line.
    Spawns 2 AI in the lobby.
    Published Frenzy code was outdated and broken. (Due to computer shutting down and assuming my work was saved.)

    HOTFIX 0.267:
    Fixed known bugs.

    HOTFIX 0.268:
    Wow, power outages are so annoying. Fixed Corpse effects broken code.

    HOTFIX 0.269
    I swear, this power outage was fucking annoying. Had more lost code I had to redo.
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    Post on Fri Feb 20, 2015 4:48 am by Rachyl

    yaaaaaaayyy!
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    Post on Fri Feb 20, 2015 5:30 am by LostHope

    A full flamethrower is a happy Thing killing flamethrower.
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    Post on Sat Feb 21, 2015 11:25 pm by Probe

    Vicboy wrote:RELEASED:

    Fixed Refueling Station refilling Flamethrower until 40 instead of 70.
    Buffed Consume channelling duration from 5 to 2.
    Nerfed Consume health gain from 30% to 15%.
    Added blood effects to corpse target of Consume.
    Added explosion effects to corpse target of Burn.
    Buffed Burn channelling duration from 3 to 1.5.
    Nerfed Burn channelling range from 2 to 1.
    Buffed Morale Boost movement speed modifier from 80% to 135%.
    Nerfed Morale Boost Thing damage modifier from +30% to +10%.
    Buffed Morale Boost by increasing Burrow Detection range to 2.
    Buffed Morale Boost by increasing duration from 15 to 20 seconds.
    Buffed Consume by giving Thing consumed player's color.
    Nerfed Consume by adding an 8 second cooldown.
    Added a Frenzy system that activates when there is one marine left.

    Known Bugs (Already):
    Stated 100 instead of 70 in the Patch Notes, first line.
    Misspelled Nerf in the Patch Notes, third line.
    Spawns 2 AI in the lobby.
    Published Frenzy code was outdated and broken. (Due to computer shutting down and assuming my work was saved.)

    HOTFIX 0.267:
    Fixed known bugs.

    HOTFIX 0.268:
    Wow, power outages are so annoying. Fixed Corpse effects broken code.

    HOTFIX 0.269
    I swear, this power outage was fucking annoying. Had more lost code I had to redo.
    Sorry for your power outage. I know how you feel. I typed up a whole essay without saving once and the fucking power killed my hopes and dreams of handing it in on time. :< 

    I don't know about the channel time to be honest. Its one of those things I'm going to have to pay attention to ingame.

    I'm really hyped for the speed buff. It honestly makes it incredibly important and worthwhile to spend your last molotov in a desperate hope to out-micro the thing. The burrow detection is really cool as well. Morale seems to be looking a lot more useful now :>

    Haven't had the chance to see the frenzy system, but I'm hyped. 

    -------Side Note: Vic, for the next patch could you make it so that if you commit suicide with Admin Panel you don't drop a body? It feels dirty to be providing the Thing with a medkit just because you want to watch certain players ingame. (Like Reefer)

    Overall, I like the changes and am looking forward to test them out Very Happy
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    Post on Sat Feb 21, 2015 11:45 pm by Probe

    What the fuck. I haven't played the Thing for 2 weeks. What just happened .___. What did I do during that time. How did that fucking happen? What? Did I go to sleep and miss 2 weeks. Oh my god... Its the fucking 21st. This update has been out for a while..........................

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