-The Thing- [Revival]

The Thing is amongst us.

Who is online?

In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

None


[ View the whole list ]


Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» YouTube
Mon Jul 17, 2017 9:05 am by Datasick

» Project Showcase?
Mon Jul 17, 2017 9:00 am by Datasick

» Photography
Mon Jul 17, 2017 8:52 am by Datasick

» Wandering Critters to serve as food for the Thing.
Sun Jul 16, 2017 10:06 am by Probe

» Major Updates?
Sun Jul 09, 2017 10:40 pm by Durzan

» Release 0.281 to 0.286 [Overdue Update]
Thu Jun 01, 2017 1:28 pm by Durzan

» It would be nice if we had people starting lobbies
Sun May 14, 2017 11:23 am by Durzan

» ERROR MESSAGE
Wed Feb 15, 2017 2:06 pm by Durzan


    Thing Skins

    Share
    avatar
    Vicboy
    Developer
    Developer

    Posts : 439
    Forum Points (FP) : 790
    Forum Rating (FR) : 7
    Join date : 2012-10-23

    Thing Skins

    Post by Vicboy on Sat Jul 18, 2015 9:07 am

    Selection: Select a Thing skin which you cannot change for 10 minutes?

    Queen:

    Slower movement speed
    Longer attack range

    The Thing is better in tight spaces and close combat. It would need to burrow more often.

    Roach:

    Lower attack damage
    Higher health

    The Thing can confront large groups, taking out at least one before having to retreat.

    Hydralisk:

    Faster movement speed.
    Lower attack damage.

    The Thing could eliminate solo players more easily. It could also pick off from groups.

    Lurker:

    Faster burrow movement speed.
    Longer burrow time.
    Faster burrow regeneration.
    Slower movement speed.

    The Thing would need to burrow all the time now. Burrowing would be a more convenient approach though.

    Brutalisk:

    Slower attack speed.
    Faster health regeneration.

    The Thing would recover faster, allowing it to exhaust the players.

    Ultralisk:

    Cleave damage.
    Higher health.
    Slower health regeneration.

    The Thing would be effective against groups.
    avatar
    Probe
    Developer
    Developer

    Posts : 472
    Forum Points (FP) : 1243
    Forum Rating (FR) : 24
    Join date : 2014-11-27

    Re: Thing Skins

    Post by Probe on Thu Jul 23, 2015 1:33 am

    Fantastic... If you want to kill deception. You give players infinite micro opportunities that they will never get bored of, you will NEVER in the future be able to promote deception, especially when it is pretty clear that these forms will have to be balanced perfectly against marines.


    _________________
    Current Development: The Flesh Update

    https://www.youtube.com/watch?v=OvXQ7hn-sRU
    avatar
    LostHope
    Sergeant
    Sergeant

    Posts : 87
    Forum Points (FP) : 239
    Forum Rating (FR) : 2
    Join date : 2014-12-20
    Location : The Unholy Roach Kingdom

    Re: Thing Skins

    Post by LostHope on Fri Jul 31, 2015 12:20 pm

    Yes.


    _________________
    WARNING: Most posts tend to be shit.
    elephant
    avatar
    Nightwing*
    Cadet

    Posts : 2
    Forum Points (FP) : 10
    Forum Rating (FR) : 0
    Join date : 2014-12-19

    Re: Thing Skins

    Post by Nightwing* on Sun Aug 02, 2015 4:54 am

    This looks so awesome to experience,but sadly nobody plays thing anymore so this will not be as fun as it use to be
    avatar
    Datasick
    Game Moderator
    Game Moderator

    Posts : 431
    Forum Points (FP) : 976
    Forum Rating (FR) : 12
    Join date : 2014-12-12
    Location : Everywhere

    Re: Thing Skins

    Post by Datasick on Mon Aug 03, 2015 4:51 am

    Nightwing* wrote:This looks so awesome to experience, but sadly nobody plays thing anymore so this will not be as fun as it use to be

    You do not play enough to make that comment.
    avatar
    Perplexate
    Game Moderator
    Game Moderator

    Posts : 219
    Forum Points (FP) : 455
    Forum Rating (FR) : 11
    Join date : 2014-12-22
    Age : 29
    Location : Fighting

    Re: Thing Skins

    Post by Perplexate on Tue Aug 04, 2015 1:12 pm

    Probe, stop being a Debby Downer and let the game progress.

    I think the idea looks great and I like the way in which you're doing it Vic, keep up the good work.


    _________________
    Min Choshech Ani Lavoe

    From the Darkness I come

    Those who are heartless once cared too much
    avatar
    Probe
    Developer
    Developer

    Posts : 472
    Forum Points (FP) : 1243
    Forum Rating (FR) : 24
    Join date : 2014-11-27

    Re: Thing Skins

    Post by Probe on Thu Aug 13, 2015 5:15 am

    Perplexate wrote:Probe, stop being a Debby Downer and let the game progress.

    I think the idea looks great and I like the way in which you're doing it Vic, keep up the good work.

    I was not negative nor positive. I simply stated a point that is 100% true. In this instance, because development has grinded to a halt (from what I can tell), it may be a positive thing to get something, ANYTHING out. But regardless, it will still make it extremely hard to promote deception.

    Depends on what you're after. Vic, since you most likely saw this post via an update from email and I'm too lazy to pm you, we should really look at putting out the Liberty Update. I understand that everything would be mostly aesthetic, but it would be nice to have it in the game because it would give me incentive to update another map/ start a new one (with real effort). At the moment it feels like I'm sitting on work I've done and I can't do anything until its out.

    Sponsored content

    Re: Thing Skins

    Post by Sponsored content


      Current date/time is Sun Aug 20, 2017 4:29 am